animals,
children,
educational game,
iOS,
ipad,
iphone,
learning,
painted,
shapes,
sounds,
testing,
toddlers in
2D,
Game Design,
Painted Animals
animals,
children,
educational game,
iOS,
ipad,
iphone,
learning,
painted,
shapes,
sounds,
testing,
toddlers in
2D,
Game Design,
Painted Animals
animals,
children,
educational game,
learning,
painted,
shapes,
sounds,
toddlers in
2D,
Game Design,
Painted Animals
Tuesday, April 10, 2012 at 10:06PM Tonight I really wanted to pin down a look for the user interface and the logo for Painted Animals. I did some sketches and a black and white digital rendering and I really like the way they turned out. I love the simplicity of the menu buttons, but they still have the hand-crafted feel that we are going for with the game. I think the logo really works well too. The "Painted" part of the game's name is really just there as a descriptive term and something that I hope will bring good search results on the app store, so I wanted it to be less important with the branding of the logo. It looks solid in black and white and now I can't wait to see what Frances will do to add some watercolor texture to it. What do you think?

animals,
children,
educational game,
learning,
painted,
shapes,
sounds,
toddlers in
2D,
Logo Design,
Painted Animals
Sunday, April 8, 2012 at 12:37PM
animals,
children,
educational game,
learning,
painted,
shapes,
sounds,
toddlers in
2D,
Game Design,
Painted Animals
Friday, March 23, 2012 at 11:30PM Frances and I have been hard at work on our educational game and we finally have our first finished pieces of art to show off. Our process involves several conversions from pencil and paper to digital to paint and back to digital, but I think the results speak for themselves. Only 30 animals left to complete. Let us know what you think!

animals,
art,
children,
educational game,
learning,
painting,
shapes,
sounds,
toddlers in
2D,
Game Design,
Painted Animals
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